Blog Carnival #6: The End of Living World S1- Share Your Thoughts!

The Living World’s first season is at its end; 28 releases ago we began a journey that would change the face of the Tyria we knew and loved. Now, almost a year and a half later, we have a new level 80 zone in Southsun Cove;  Ellen Kiel sits on the Captain’s Council; Queen Jennah has celebrated her Jubilee; Scarlet has lain waste to Kessex Hills and Lion’s Arch; and Marjory and Kasmeer have finally got it on. Even with all that, I’ve barely scratched the surface of what each Living World release has brought with it. Aside from the story-related stuff, we’ve also been given a new tier of items, a new ‘dungeon’ called Fractals of the Mists (which has also seen content added to it and portions of it reworked during this time too), the end of culling, and so much more.

But despite this, the Living World hasn’t been without its problems. The initial story-driven releases felt disjointed and unconnected, and it wasn’t until the Queen’s Jubilee that we actually saw the mastermind behind everything that had happened so far – and it took even longer for us to be told how everything did fit together. I could go on, but I won’t. I want you to do that for me.

Once again, we’re proud to be hosting a blog carnival. For those who aren’t too sure what one of these is, it’s essentially a writing task for bloggers, where we pose a question or a topic, you write about it, and we aggregate all the entries. This time around, we’re asking the question: “What was the first Living World season like for you?” Looking back, have you enjoyed playing through the content? Do you have a favourite release? Or perhaps one you love to hate instead? Whatever your views are on Season 1, we want to hear them – whether you’ve played through every release, or only a few!

To be part of our blog carnival, all you have to do is write an entry on your blog and send an email to [email protected] with the link – it couldn’t be more simple! If you don’t have a blog, then don’t fret. You’re more than welcome to leave your thoughts in the comments section below, or to send an email with them to the same address, and we’ll host it for you. Any comments we receive on here or any forums we post to will also be aggregated and displayed when the blog carnival is published.

Key Information

Question: “What was the first Living World season like for you?”
Deadline for submissions: Sunday 23rd March 2014
Carnival date: Monday 24th March 2014
Contact: [email protected]

FAQ (click to toggle)

Sounds neat! But, uh…what’s a blog carnival?
Essentially, it’s a form of writing challenge that puts out a call-to-arms on a topic. The carnival host – GuildMag in this case – will choose a subject and spread the word across the community, and offer a means to submit articles. On the carnival day, we’ll post a master list of all the articles that were sent in, for everyone to read in an organized and easy to navigate spot.

I get it! So, what’s the point?
Since the start of the information storm on Guild Wars 2 all those years ago, there have been countless sites and blogs that have sprung up in response. The Guild Wars community is more active and larger than it has ever been, and there are a lot of well-informed, talented, and witty writers that have popped up. Some of them we’re all familiar with, and others are a little more obscure.

The point of a blog carnival is to gather all this talent into one place and promote everyone equally. This way readers can find new writers they may have not known, and writers can be inspired and network with one another.

One of the things that has kept the spirit of Guild Wars alive is the dedicated fanbase: we constantly hype, recharge, and inspire each other to continue to love and look forward to this franchise.

How Utopian of you. How do I get involved?
It’s easy! If you haven’t already, start up a blog somewhere. There are tons of great free hosts like WordPress, Blogger, and Live Journal. Once you’re set up, write an article on the topic and submit your link by the deadline. The rest is up to us! Just include an alias that we can refer to you by. You can also submit a previously written article as long as it’s on the same given topic.

If you’d prefer not to start a blog, GuildMag is happy to host your articles on our website – just send us an email with your article!

Can anybody do this, seriously?

Yup – the more the merrier! Anybody can join in, whether you’ve been writing for years or haven’t even started yet. We’re looking for as many people as possible to join in on the fun. Like I said, this is about community, not popularity. This is a great opportunity for those who’ve always wanted to try but haven’t had a chance yet, or someone with severe writer’s block.

Any other way I can help?
Yes! Spread the word! Facebook, Twitter, G+, forums, chat with your guildies in-game! Whatever you can do! If you participate, a link back to the carnival page would also be awesome.

If you’ve got any other questions, feel free to email us, leave a comment, or get in touch via Twitter or Facebook. We’re all looking forward to your articles!


  • aurora17568

    Mixed feelings concerning this years Living Story. At its best, I view it as a ‘trial’, testing different ideas and concepts … at its worst, it was a fail – at least regarding storytelling. Of course it depends on what you expect. Personally, I envisioned one main story line, with some minor (shorter) storylines accompanying it. At the end, we got lots of really interesting minor storylines / characters (the Consortium, the Aetherblades, the Zephyrites, the Steam Creatures, clockwork teasers regarding Utopia, the “E” mystery, Scarlet / Caithe / Faolain, Kiel & Canach, Kiel & Evon, Logan / Anise / Jennah, Taimis back story, Hobo-Tron & Marcello Di Giacomo, Hao Luen, “Bonny” Anne Reid, …). But all these extremely nice snippets just disappeared into manifest nothingness, which is very sad. The major Scarlet storyline, however, gained momentum very late (“Origins of Madness”) and right at the point where Scarlet began forming a personality, she was dead … =8-] Loved Marjorie’s investigative activities and her pre-coupling dialogues with Kasmeer. Sadly, these witty talks drifted away into unbearable gooiness. At the very end of the Living Story, we got dialogues between the major characters which don’t even meet the least quality standards. Whats left for me from the past year are some single beautiful memories (the Zephyr Sanctum, Lions Arch Under Attack, Cutthroat Politics) and alot of Zerg Orgies (Queens Jubilee, Clockwork Chaos, Tower of Nightmares, …). That said, I am really curious about how Arenanet will perform in the upcoming sequel.

    • Valiant

      I totally agree with you about the minor storylines. I really hope they do something with them in S2, and not just leave them half-baked.