Before we went to GamesCom last week, we promised you to keep you up to date with our findings throughout GamesCom, sadly we ran into some internet problems and were not able to bring you any stuff while we were there. However, since we were not able to upload any stuff before, this means that we still got tons of content to share with you!
Starting is our PvP interview with Jon Peters, Game Designer on the PvP part of Guild Wars 2. He agreed to answer our questions about PvP and even suggested that we’d also interview Tirzah Bauer, whose interview we will be publishing later on as well. Check it out below!
What did you think of the answers? What other secondary objective would you love to see in a Conquest map? What amount of info would you like to be tracked in PvP? What’s your stance on truely balanced PvP? Let us know your opinions and perhaps Jon reads it as well!