While The Last stand at Southsun Cove is still going on, Scott McGough and Angel McCoy put things into the Living Story perspective and tells us what we’ll see next in a new Living World video over at the ArenaNet Youtube channel.
Earlier today, World versus World designer and coordinator Devon Carver spoke about the plans for World versus World over the coming time period, detailing topics as zergs, roles, matchups and variation.
Greetings! My name is Devon Carver and I’m a designer and the coordinator for the World vs. World team. Over the past few months, we’ve started implementing a series of new mechanics and updates to WvW. Some of these have been small changes, some big. For example, you might have noticed that you can now see all of the people rolling over you in a tide of death.
We’ve been shifting our focus from major new features to solidifying WvW as it currently exists because while we all love the heck out of it, we know that it still has room for improvement, and we want to continue striving towards making it as good as it can be. To that end, I wanted to provide some insight into what we think about the game and how we hope to continue to make it better.
Did you see the NPC in Southsun Cove wearing a Panda hat and wondered if you could have one? Now you can get one too! Other variations include a Quaggan and Bear hat!