GW2 News

Presenting the Engineer!

What’s a better present for your birthday than the announcement of the class you were waiting for? That’s right, the engineer has officially been announced over at the Guild Wars 2 website. As a master of mechanical mayhem, engineers can use bombs, turrets, special weapon and backpack kits and more! Check out the descriptions below to see what each kit or arsenal is about! The best thing? The engineer can shift between the various kits and other features just like the elementalist can switch between elements!

Weapon Kits—These are utility skills that equip a new weapon

in the engineer’s hands when activated. For example, the flamethrower kit

creates a short-range AOE weapon the engineer can use to overwhelm foes. The

flamethrower has skills like Immolate to damage nearby enemies, Air Blast to

defend from ranged attacks, and Backdraft to suck enemies into range of the

weapon’s powerful attacks.

Backpack Kits—When activated, these special utility kits

equip a backpack that replaces the engineer’s current weapon skills with a set

of more specialized skills. For example, a bomb kit puts a backpack on engineers

that allows them to deploy bombs with a variety of effects including smoke,

concussion, and fire.

Turrets—An engineer can deploy turrets: immobile allied

devices that help defend and control an area. When a turret is deployed, the

skill in that slot is replaced with its overcharged version. For example, an

engineer can deploy a Thumper Turret to cause AOE damage, and then activate the

overcharge version of that skill for a big thump attack that knocks down nearby

enemies. An engineer can interact with deployed turrets, packing them up and

moving them around. This removes the turret—and the option to overcharge

it—triggering a short recharge before that turret can be deployed again. Only

one of each type of turret can exist at a time.

Tool Belt—An engineer tool belt is a set of special skills

above the weapon skill bar. It enhances the effectiveness and functionality of

the engineer’s utility and heal skills. The tool belt can add a self-destruct

skill to turrets or a detonation option to all mines. When paired with the

grenade kit, the tool belt allows a grenade barrage; with the med kit, it adds a

self-healing skill.

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