This week in Guild Wars 2

This week’s column would normally be shorter than usual, as so much of the new content this week is based on last weekend’s closed beta event, which we covered in our Beta Aggregation post. However, due to a technical glitch, we were unable to continue updating that post as we’d planned, so some of the beta material is collected here instead. I should apologize in advance to anyone I’ve missed this time around. Between a hectic schedule and technical difficulties connecting to our site, I dropped at least one entry from the Blog Carnival post and undoubtedly will have missed some of the many post-beta articles that didn’t make it into the aggregation page.

Once upon a time (in the dim, distant past of three months ago), I could actually read just about everything that got posted about Guild Wars 2, watch all the videos, and listen to (most of) the podcasts. That was then, this is now. It’s as the old joke about getting an education at MIT put it: like trying to take a drink from a firehose.

Official Guild Wars 2 news

  • Not new, but it was just over five years ago that ArenaNet and NCSoft announced the start of development on Guild Wars 2. “Bellevue, WA., March 27, 2007—NCsoft® and ArenaNet® today revealed their exciting plans for the future of the hugely successful Guild Wars® franchise. The companies announced that development already is underway on a full sequel to the original Guild Wars games. Guild Wars 2TM will draw from the game mechanics that made the original Guild Wars one of the most popular online games ever and will add a fully persistent world. It was also revealed that, like its predecessors, Guild Wars 2 will not have a subscription fee. No launch date was announced, but the ArenaNet team anticipates that Guild Wars 2 will go into beta sometime in the second half of 2008.”
  • PC Gamer — ArenaNet president talks microtransactions and the risks of going subscription-free. “Guild Wars 2’s payment model is one of the few things it has inherited wholesale from its predecessor. When ArenaNet announced their plans for a subscription-free MMO back in 2005, they were consciously moving in a different direction to the then-entrenched practice of recurring monthly payments. Seven years later, the MMO industry is a different place. Free-to-play is on the rise, and the amount of MMOs with compulsory subscriptions is dwindling — but no-one, as yet, has borrowed ArenaNet’s balance of boxed games and expansions with no monthly fee. During a recent visit to the studio, I had the opportunity to sit down with ArenaNet president Mike O’Brien for a chat about the industry. So why hasn’t the Guild Wars model been copied?”
  • PC Gamer — NCSoft explain why Guild Wars 2 collector’s edition is more expensive in Europe. “We’re pretty excited about Guild Wars 2, and as these things go there have been few clouds on the horizon in terms of the amount of cash players will be expected to hand over. Even the announcement of in-game microtransactions has been handled with a degree of sensitivity. Some players, however, have raised concerns about the pricing of the game’s recently-announced collector’s edition. It costs $149.99 in the US and €149.99/£129.99 in Europe — the problem being that $149.99, at the time of writing, is closer to £95/€115. We asked publisher NCSoft for comment on the price discrepancy.”
  • ArenaNet blog — Link Round-Up: CBT3 Edition. “Character creation, WvW, exploration, crafting, epic boss battles, dungeons, and more: you name it, and it got a thorough test in last weekend’s closed beta event. The world of Tyria was crowded with many thousands of testers, and our media partners put in overtime to bring you plenty of coverage of the weekend’s festivities.” [Raphia: Rubi was also kind enough to send a Twitter update about our Beta coverage: “GuildMag kept an extremely close eye on last weekend’s beta events with a Beta Aggregation Page. Great work, guys! ~RB2”]

Recent GuildMag posts

  • Guild Wars 2 Beta Aggregation Page. “Our last aggregation page was very well received, so we figured we should continue the tradition by doing the same thing for this Guild Wars 2 beta as well! So, do you want to have a handy page where all the latest Guild Wars 2 beta news is gathered? Check back here often to find all the news from official sources and the press and our own analysis of what this all means for the future of Guild Wars 2.”
  • Blog Carnival 3: Character Diversity. “Thanks to everyone who took part in our third blog carnival. We’ve had some great submissions and after reading through them, I’m sure you’ll agree that Guild Wars 2 offers very wide scope to allow us to create characters that are different from everyone else’s character.”
  • Mysteries of the Sea: The Deep Sea Dragon. “The Elder Dragon of the deepest sea is an elusive one. Despite being a creature of unspeakable horror like the others, the people of Tyria have seen little influence from this one. Because of this lack of contact, its true name is unknown and in turn some scholars believe that it does not even truly exist — being a mere fabrication or false statement by Decimus of the Durmand Priory. As such, even the current primary source on this matter, the volume Movement of the World, is being constantly challenged and even revised by the Durmand Priory. Another outcome produced by this lack of knowledge has led to some scholars jokingly referring to this beast as “Bubbles,
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